The Australian edition of Kotaku is focused on taking all this fantastic news and crafting it into a tasty treat for all you Aussies and Kiwis. Whether it’s the latest info on a new game, or hot gossip on the industry’s movers, shakers and smashers, you’ll find it all here and nicely packaged at Kotaku. They’d be one in the same in every lexicon on the planet if it were humanly possible. Once the ReShade files are removed from Squad, you’ll be able to load up the program and play without any trouble. Anyone who tries to use the third-party tool won’t be banned if they accidentally have it loaded though: they’ll simply get an error message and a crash to desktop whenever they try to play Squad. In the interim, the studio is investigating what visual settings they can add into the game to make up the deficit between the available options and the extra tweaks that ReShade provides. “We’re looking into some graphical options on our end in the meantime, but with any luck, ReShade will be quick to respond and get everyone a set of custom settings that not only look great, but play fair for everyone,” Offworld Industries wrote. It’s either all or nothing, and given that a level playing field is better than an uneven one, ReShade will be banned until the software gets an appropriate update. It’s not currently possible, the Squad devs argued, to block the individual feature within ReShade. As the below GIF illustrates, a user could use the ReShade controls to reduce the amount of zoom applied when aiming down ironsights, giving the player more vision and a competitive advantage over others in the server: The decision was supposedly reached after consultation with the devs behind the third-party anti-cheat software EasyAntiCheat, a program commonly used in the competitive Counter-Strike community.Īs Offworld Industries, makers of Squad point out, ReShade gives users the ability to control the level of fish eye zoom applied. The Squad developers announced their decision to ban ReShade indefinitely through a blog post. So until an update is shipped out, ReShade has been banned in PUBG and more recently, Squad. Unfortunately, ReShade can also be used to give players unforseen advantages in multiplayer. It’s a post-processing tool that gives users more granular control over a game’s visual effects, including the colour, depth of field and more. Zoom=1.07 //increase it slowly and see if it crops up the graphically glitched edges.If you’re a fan of pretty screenshots, then there’s a good chance you’ll have heard of ReShade. You can fiddle with the following values in the DefaultPreset.ini to zoom in further: What resolution are you using? Did you copy the new values of default preset to your current one? If you are still getting graphical glitches on the above mentioned resolutions, you probably didin't overwrite the values. I've tested the following resolutions and didn't see any graphical glitch:Īnti aliasing was set to 8x from dgvoodoo. HUDs are still filtered unfortunately, but the environment textures are higher res.Īs for kurt himself, if you want him to look sharp, set him to texture instead of blit. On DgVoodoo, set the texture filtering to "Force point sampled" to prevent texture filtering on most of the environments. HUDs look sharper probably cause no filter is applied on 3DFX mode. Also I compared D3D with 3DFX and for some reason the HUD (ammo, health) does look a lot sharper with 3DFX for whatever reason. Oh, incase the textures, blood are missing/not showing up: Set the following settings in game as shown in the attached screenshotīerzerk2002: Those glitches on top and left are still there for me. But for now let me know if it works for you. I will try to make one for 16:10 in future if I get the time. ![]() That's why I managed to make the shader for only 16:9 screens. Usually its possible to change shaders and fine tune them on the fly but reshade's UI doesn't work in this game. You can enable/disable the zoom using "Scroll lock" key. Paste the downloaded Reshade files in the same folder as MDK's exe again and you're set. The zooming should look fine on 16:9 with a very small black bars on sides. If you don't have the D3D exe, you probably have to get the disc version.Ĭopy "DDraw.dll" and "D3Dlmm.dll" from "DgVoodoo2 install dir\MS\x86" folder and paste them in the folder where MDK's exe is located.įrom DgVoodoo2, set the resolution to something that's 16:9 in aspect ratio. I don't own the gmae in GoG and are using the old disc version. I don't know if GoG version comes with D3D exe. You will need DgVoodoo2 to first make the game run in Dx11 and then use Reshade on top of it. ![]() So I just used Reshade to zoom in the screen using a magnifying shader. But unfortunately that uses lower res textures. ![]() There already is one solution for 3DFX mode. Edit: improved the fix and now it should work without any need for fiddling.
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